Privacy Policy
Effective and last updated: October 31, 2026
This policy covers the Bullseye Arcade Android app, package com.risingelephant.bullseyearcade, published under the Rising Elephant brand by Hevron Salad Marketing LTD (חברון שיווק סלטים בע"מ), company number 516398179, 12 Shimon HaTzadik, Hod Hasharon, Israel. Contact us at Contact@hevron.biz.
At a glance
You can play without creating an account. Your level progress, stars, best score, and sound preference stay on your device. The Android app uses Google AdMob for advertising, Google's User Messaging Platform (UMP) for privacy choices, and Singular for campaign-attribution measurement. Those services can process technical and advertising information as explained below.
Information stored on your device
The game stores campaign progress, earned stars, the active level checkpoint, best score, and sound settings in local app storage. These gameplay records are not sent to a Rising Elephant server or synchronized to a cloud account by this release. The advertising, consent, and attribution SDKs can also store their settings and privacy choices on your device. The game plays packaged sound effects; it does not record your microphone.
Advertising and privacy choices
The Android app includes Google Mobile Ads SDK 25.5.0 and UMP SDK 4.0.0. It can show interstitial ads between completed rounds. There are no banner, app-open, or rewarded-ad placements in this release. Ads are requested only after the app checks whether Google permits an ad request for the current privacy state. A missing or unavailable ad does not prevent gameplay.
Google describes its advertising SDK as automatically collecting and sharing these categories for advertising, analytics, and fraud prevention: an IP address that may be used to estimate approximate location; app interactions such as launches, taps, and video views; technical performance diagnostics such as launch time, hangs, and energy use; and device or account-related identifiers, such as the Android advertising ID and app set ID. Which information is transmitted can depend on device settings, region, consent status, and restricted-ad processing. Google states that this information is encrypted in transit using TLS. See Google Mobile Ads data disclosure and how Google uses information from apps using its services.
The app applies Google's under-age-of-consent advertising restriction and a maximum ad content rating of G. These restrictions limit advertising treatment; they do not mean that all technical data processing stops. Where applicable, Google UMP manages required privacy messages and choices. An Ad Privacy Choices entry is available in the game when Google requires a privacy-options entry point. Available choices and messages can vary by region and applicable age treatment. You can also manage your advertising ID using supported Android privacy settings.
Campaign measurement, analytics, and permissions
Bullseye Arcade uses Singular as a mobile measurement provider to determine whether an installation or app session resulted from an advertising campaign and to measure aggregate campaign performance. Singular may process the Android advertising identifier where available, app-set or app-scoped identifiers, IP address, user agent, app version, installation and session information, and campaign-attribution metadata. An IP address may indicate approximate location. This release does not attach a Bullseye account ID, name, email address, free-text content, score, level progress, or precise location to a Singular event. Singular processes this information for attribution, campaign measurement, analytics, and fraud prevention. See Singular's Privacy Policy.
The game has no crash-reporting or advertising-mediation SDK beyond the services described above. It does not ask for a name, email address, or phone number to play. It does not request camera, microphone, contacts, photo-library, or Android location permission. Google and Singular may estimate approximate location from an IP address even without location permission. Internet access is used by advertising, privacy, and campaign-measurement services; the packaged game itself can run offline.
Support information
If you email us, we receive the email address and any message, device details, or screenshots you choose to send. We use this information to answer the request, investigate issues, and handle privacy enquiries. Sending a support email is optional. Please do not send passwords, payment-card details, or unnecessary sensitive information.
Sharing and international processing
Local gameplay progress is not uploaded or shared by this release. Google processes advertising and consent information, and Singular processes campaign-measurement information, under their applicable terms and policies; they may process information in countries other than your own. We use support information to handle your enquiry and may need to disclose information where required by law, to respond to a valid legal process, or to protect rights and security. We do not sell your local gameplay records.
Retention and deletion
Local progress and settings remain until the app's storage is cleared or the app is uninstalled. Clearing storage removes your progress and settings; this release has no cloud copy from which we can restore them. Android app backup is disabled for this release. Support correspondence is kept only as needed to handle the enquiry, follow up on the issue, and meet applicable legal obligations.
Google's retention and deletion practices depend on the service, information, and settings involved; we do not set a single retention period for Google-held information. See Google's Privacy Policy and Google's retention explanation. Resetting or deleting an advertising ID changes that device identifier; it does not guarantee deletion of every record previously held by an advertising provider.
No Bullseye account is created, so there is no game account to delete. Clearing app storage or uninstalling removes local progress and locally stored attribution state. You can reset or limit the Android advertising identifier through supported Android privacy settings. You can contact us about data access, correction, deletion, objection, restriction, portability, or withdrawal of consent where these rights apply. We will explain what we can do and any lawful limits. We cannot directly identify provider-held advertising or attribution records using a Bullseye account identifier because the game does not create one. We can help direct requests to Google or Singular. You may also contact your local data-protection authority.
Age audience
Bullseye Arcade is intended for users aged 13 and older and is not intended for children under 13. The app does not collect a date of birth or create a player profile. The age of digital consent can be higher than 13 in some places; the advertising restrictions described above apply conservatively in this release. If you believe a child has provided personal information to us through a support message, contact us so we can assess and address the request.
These legal pages
Our privacy and support pages are static pages hosted on Render. They contain no analytics scripts or advertising tags added by us. Opening them necessarily sends connection information, such as an IP address, to the hosting service to deliver and secure the page. See Render's Privacy Policy.
Changes and contact
We may update this policy when the game or its data practices change. We will revise the date above and provide additional notice where required. Questions or privacy requests can be sent to Contact@hevron.biz with “Bullseye Arcade Privacy” in the subject.